
// all carousel options - set as default
var carouselOpts = 
{
	//flashPath:'flash/',
	carouselDistance:Math.SQRT2,	// distance carousel is away from camera
	pictureSpacing:  1.5,			// spacing of each thumb in the carousel
	frameRate: 300,					// 3D animations desired frame rate
	zoomFactor: .1,					// rough amount of flash content area space taken up by zooming thumb
	initialTransparency: 1,			// initial transparency of carousel images
	fadeToTransparency: 50,			// transparency image fades to at the back of the carousel
	withReflection: true,			// to draw reflections under the images in the carousel
	reflectionStartOpacity:.7,		// reflection max opacity
	reflectionEndOpacity:0,			// reflection min opacity
	reflectionHeight:.5,			// height of reflection 0 - 1 1 being full height
	reflectionSpacing: 5,			// spacing between image and its reflection
	tilt: 20,						// tilt angle of carousel on x-axis
	tiltOffset: 0,					// tilt causes some distorion in the carousel - it may require recentering manually
	debug:false,					// debug mode - show traced output
	secure: false,					// switch this on to stop the flash grabbing images off other domains
	settingExperimenter:true,		// interactive way of experimenting with these settings,
	loadingGraphic:true,			// display a loading graphic
	loadingGrapicColor:[0,255,0],	// rgb colour of loading graphic
	loadingGraphicSpots:16,			// spots in loading graphic
	loadingGraphicRate:10,			// loading graphic rotation frame rate
	settingExperimenter:false,		// interactive way of experimenting with these settings
	rotation:0						// rotate the carousel along the Z axis
};

$(document).ready(function() 
{
	
	jQuery("div.flashCarousel3D").carousel3D(carouselOpts);
	
});
